To the Eldrid: Faction-wise, the LLC and the Eldrid have a sort of Magic Versus Science scenario between them as well as a Slobs Versus Snobs one.Foil: As a whole in comparison to the other factions:.Bling-Bling-BANG!: In line with their extravagant sense of fashion that excessively demonstrates their wealth, the LLC's weapons are decked in gold and ornate designs.Bling of War: To show off their wealth and luxury, the LLC incorporate a lot of gold, ornate designs, and other similar markers in their fashion.Awesome Anachronistic Apparel: The Last Light Consortium's characters combine Steampunk styles with Magitek equipment.Arms Dealer: The LLC provides and sells the robots, turrets, and other weapons the other factions use.Androids Are People, Too: Within the LLC in general, artificial intelligences known as "Magnuses" are accepted and recognized as equal members of society.These should be all available artifacts and their level caps. You might think that augments are not woth taking a closer look, but they can make or break a run, so take a closer look and be wise about your choices. ![]() If you have the "Fragment of Valor" maxed out, two -20% cost aufments will drop that Battleborn's cost to 10%, so that should be your FIRST PICK. Generally the math on various combined stats seems to favor the player, which is nice. ![]() Worth a note: Ability strength from gear and from augments does multiply!ġ00% from gear + 15% from augment = 130% total boostīattleborn cost is additive (50% from artifact, up to 40% from augment, 90% total max). These act as small boosters and do not arrive in a fixed order. Thanks to Sanaki for this part of the guide!įor each Level your Battleborn gains, you get to choose one Augment out of two possibilities (up to four with the right artifact). These screenshots give you a look at what gaming around level 91 looks like, while trying hero-setups. You will reach a "brickwall" and to conquer it you will need shards, lots of shards! In the deep runs shards matter more than DPS, so this is my fav. Keep in mind that I have all the gear leveled up to legendary and I have 19 artifacts maxed out (11,7k% bonus dmg). and abilities to clear the higher stages. Team 3 is totally based on shard generation and some good ulti. Her aplifyer and the priority target were better than the extra shard generator from ISIC. ISIC (shard generating + great abilitie + highest dps in game) Reyna (priority target ability and fast-recharge ulti both amplify damage and multiply with eachother)Īfter alot of testing and switching back and forth I came to mind, that Reyna is the better choice for high level deep runs. Galilea (shard generating + great abilities)ĥ. Benedict (shard generating + great abilities + ulti. El Dragón (shard generating + great abilities)ģ. Kleese (good dps + healing + increased firerate + ulti. By DPS in this case I mean the amount of dames they do over one minute devided by 60sec, not the ingame calculated DPs they do per strike.ġ. This team is build on the DPS they can do, I'm excluding ISIC because his charge takes to long for the short mythstone runs up to lvl 100. highest dps + healing + increased firerate + ulti. In the high levels you will have to save your ultimate abilities for the bosses.Ģ. ![]() In the Endgame you will not be able to push through 30 Stages with those skills, but they're way better than others. ![]() This way you will be able to push 30-40 Stages in a short time. So use your skills to push stages faster, but DON'T use all together, be smart about it and use one skill at a time. Most Heores have skills being able to clear multiple stages. Miko can heal your whole team and his skill can - just like Raths - pushes you through 10 Stages, so they do easy shards. Reyna (priority target ability and fast-recharge ulti both amplify damage and multiply with eachother) Kleese (ulti for pushing stages, fast attacks, can heal and boost team attack speed)ĥ. for pushing stages +can heal, can swap with another character if needed)Ĥ. Kelvin (ulti for pushing stages, fast attacks, good damage)ģ. Deande (fast-recharge high-damage ulti for quick pushes)Ģ. Team 3: My prefered team for deep runs (going as high as you can) - Lvl.170 in 1 Dayġ. Team 2: Quicker in pushing to Lvl.100 (23 Minutes) - Lvl.113 in 30min Team 1: Good for pushing till Lvl.100 fast even without the gear all leveled up. = Ultimate Skill (the ones you can chose to activate) There are threee different Hero-Loadouts your shoudl use.
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